package com.aspose.cells;

class zacg {
   private Shape a;
   private zash b;

   zacg(Shape var1, zash var2) {
      this.b = var2;
      this.a = var1;
   }

   zash a() {
      return this.b;
   }

   int a(int var1) {
      return this.a().c(var1, 0);
   }

   int b(int var1) {
      return this.a().c(var1, 0);
   }

   boolean c(int var1) {
      return this.a().c(var1) != null;
   }

   boolean d(int var1) {
      return this.a().c(var1) != null;
   }

   int b() {
      int var1 = 0;

      for(int var2 = 327; var2 < 336; ++var2) {
         if (this.a().c(var2) != null) {
            ++var1;
         }
      }

      return var1;
   }
}
